Part of a long string of blockbuster racing games (including TOCA Championship Racing, Pro Race Driver and the original Grid), Grid 2 challenges players to be fast, be first and be famous as they enter a stunning new world of competitive motorsport. Following the success of Race Driver: Grid — which set new standards for damage, AI, visuals and introduced the Flashback time rewind feature (now adopted by many racing games) — Grid 2 will again raise the gameplay and technological bar for motorsport gaming and remain true to the series’ core value — it’s all about the race. Grid 2 will also introduce the new TrueFeel Handling System, which uses real physics to hit a sweet spot between accessibility and simulation to deliver handling that is approachable yet challenging to master.
Grid 2 is a confident, aggressive, good-looking racer that boasts a level of focus last year’s Dirt: Showdown didn’t have. It’s well executed and easily the measure of the award-winning original in all but a couple of areas. However, missteps with how it approaches its track content will harm its long-term appeal, and further shedding of its sim-based roots will continue to alienate fans of the racing games Codemasters made back in the late ’90s and early 2000s.
Grid 2’s handling has a foot on each side of the fence; grippy, with a good sense of weight – particularly under heavy braking – but honed to emphasise drifting. It’s a one-size-fits-all model, with no driving aids, but it still clings to one or two of its sim-like characteristics. While the handling errs towards the arcade end of the spectrum, the tight courses and mechanical damage still conspire to keep players thinking two corners ahead at all times. Flashback returns to help you undo a nasty write-off or a blown tyre, but it’s a limited-use device.
System requirements
Core i7 2.6 GHz
4 GB RAM
graphic card 1024 MB (GeForce GTX 560 or better)
Windows Vista/7/8
Password - www.highlycompressedgames.com
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